Loco Roco 2 Loved By Millions, Including You

If you haven’t already been introduced to Loco Roco, now’s a good time to shake some hands and move on to the fascinating, saccharine-cute, kind-of-nauseating gameplay just in time for the release of its sequel, Loco Roco 2.
Many fans of the original cited its ultimately repetitive gameplay, so Sony has made sure to change things up a little bit and also to include lots more to do, including an expanded suite of minigames, to keep your enormous brain and epic attention span in check. It’s super-colorful and the music is fun and has an annoying tendency to get stuck in our heads. The game is named for its main characters, a race of little blobby things named LocoRocos which are under your control.
You have to get them to eat fruit in order to expand in number, and then you can do things like mash them together to create a supergloop of Loco fun. Separate or apart, you can have your LocoRocos run around, jump, and do some other fun stuff with relative ease and fluidity of control. The minigames are predictable in their scope (button tapping, whack-a-mole, etc.) but add a bunch of playability and time-wasting to a game that’s already fun in its most essential modes.
This is a highy addictive game is well-received across the board. File this one under “Sequels That Don’t Suck.” We even hope to see a least one more title in this series.