The Game Of Life RC2 Is Fresh From The Laboratory

The Game Of Life RC2: new themes, new patterns, better navigation

A brand new version of The Game Of Life has just been released by its developer, the formidable maxthebest. The Game of Life, or simply, Life, is an original zero-player game developed in 1970 by the British mathematician John Horton Conway. Its primary purpose was to emulate the action of cells in a general, mathematical context. Players determine the initial state of the system, press the “go” button, and watch it evolve. Here’s the rule set from the original game:

  1. Any live cell with fewer than two live neighbours dies (mimicking underpopulation).
  2. Any live cell with more than three live neighbours dies (mimicking overcrowding).
  3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
  4. Any dead cell with exactly three live neighbours becomes a live cell.

The Game Of Life PSP homebrew looks like a terrific clone of this oft-duplicated quasi-game. Here’s the changelog for The Game Of Life RC2:

  • Added a couple of themes: by pressing Triangle, you can switch from one theme to the other. There are 3 themes for the moment, you can change them by editging the images in the game directory (each cell is 8*8).
  • Added 4 brand new patterns: “The Queen Bee Shuttle”, “The Pentadecathlon”, “The Pulsar”, and the “Diehard”, which is special because it entirely?ies after exactly 130 generations (you can check the generations by pressing L).
  • When you press select, the menu pops up, and you can release the select button, which you couldn’t before. It might help you navigate through the menu. To make the menu disapear, just press Circle or select an option.

Props to maxthebest for this great piece of homebrew.

Download The Game of Life RC2

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About Travis Loten

My name is Travis and I am 24 years old. I love the PSP and the PS3 and I like to write news on the gaming industry. You can follow me on Google+ or Facebook.

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