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PSN License Manager v0.17 Rises From The Depths

April 15, 2009
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Emerging from the depths of the protoplasmic homebrew swamps (of which we’ve all grown peculiarly fond) is a little itty-bitty update to a little itty-bitty application by the name of PSN License Manager. Its developer, the tremendous, startlingly inverted underworld codesetter, Light_AleX, has delivered unto us a few new tweaks and adjustments for the new version.

PSN License Manager v0.17 offers up a new “toggle USB” feature that permits direct access to the memory stick without having to return to the XMB after a backup is successfully executed.

We encourage each and every one of y’all to thoroughly examine the readme file,…

OpenBOR v3.0 Build 2227-a Is Another Small Step Towards Perfection

April 13, 2009
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Check out the newest version of OpenBOR, offered up by the adept backyard arch-implementer, SX. Check out the currently changelog, which documents the changes to the previous “Build 2227” as well:

Build 2227:

  • Water Crash resolved.
  • Memory Leaks for animations resolved.

Build 2227-a:

  • FG Panel flickering fixed.
  • Dreamcast Build Included  16/32 Bit modes not implemented yet.

In the small chance you’ve just hopped on board the BOR train, OpenBOR is an open source implementation of the game engine Beats of Rage. The reason that you’ll want to own this particularly awesome piece of code is because it’s one of the most popular cross-platform home-cooked open source projects…

Nand Currency v1.00 Is A Promising New Application

April 13, 2009
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We’re taking a look at Nand Currency v1.00, a little home cooked utility that promises to facilitate a process known as “nand dumping.” Now, in case you’re new to the term, we’ll deliver unto you a bit of background information before you move forward:

A NAND dump is a physical back-up of a little chip inside your PlayStation Portable. The chip stores all of the files that your PSP relies on to properly start up; namely, the IPL, the lflash, and the IDStorage. A healthy NAND dump can go a long towards quickly and efficiently unbricking your PSP.

Nand Currency makes the…

PSPVC v3.70 Lumbers Around The Bend

April 13, 2009
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Coming in screaming like a fastball is a new update to the popular homebrewed video conversion application, PSPVC. The new update promises a more enjoyable user experience, the product of numerous surgical program enhancements. PSPVC v3.70 arrives on our screens courtesy of the courageous code chirurgeon, Nick Swardh, who offers up the changelog below:

  • Added options to select where in the video the Logo/Watermark should be displayed
  • Added Fade In/Out options to the Logo/Watermark feature
  • Added options to select default languages for Audio and Subtitles
  • dded option to cancel the shutdown-timer if needed
  • Increased the Audio Delay range from 10 to 20 seconds
  • Fixed a fade…

Another Timely Update Delivers Us Unto Flash Spacer v2.5

April 13, 2009
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Another new version of Flash Spacer, fresh on the heels of its immediate predecessor, has just dropped into our laps, courtesy of the divine delineator of debugging, his good and righteous Awesomeness, alex e. A few great new features have been included, as well as a couple of quick fixes and an overall tweaking of the codebody. Check out the changelog:

Changelog:

  • further new sleek menu
  • easy to follow selections
  • improved code
  • added a function to remove the dic folder (the dic folder is used for japenese games. if you try to play a game or use a function that requires these, the PSP will…

TweakDISPLAY v1.0.1151 Shrieks Across The Galaxy

April 13, 2009
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The unstoppable underground überprogrammer, Mr305, has just released a monstrous update to his homebrew masterpiece, TweakDISPLAY. The home-cooked program hacks into your PlayStation Portable (with surgical precision and safety) to produce some truly amazing visual effects; for instance, you can flip the display upside down, deploy some gnarly visual filters, shift the color spectrum, and do a whole bunch of eye-boggling tricks that’ll get your friends jealous and make your brain bleed with excitement. Check out this rather meaty changelog for TweakDISPLAY v1.0.1151:

  • VshMenu Now works.
  • NEW EFFECT: Added Flip Mode 30 Stable; No memory leaks, no crashes, No screen artifacts, however…

Bitmap Hunter v3 Encourages You To Wreak Havoc On Images

April 13, 2009
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The inspired anarchical implementer, Art, has just cooked up a truly interesting piece of ‘brew that’s designed from the top down to allow y’all to find and edit monochrome and 256-color bitmaps that are lurking within firmware files. Unlike older, but similar, homebrew applications, Bitmap Hunter does allow you to make changes to the images directly.

Quick lesson, in case you’re just tuning in: A bitmap is a type of image file format that’s used to store images with a specific color depth in a lossless format; bitmaps are quite close to raw image data, although they generally include header information…

MaTiAz Conjures Up A Globe-Shaking New Exploit

April 13, 2009
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It was only a matter time before it happened: The globally respected homebrew phenomenon and transcendental champion of the scene, MaTiAz, had discovered a brand new exploit for to get completely out of our minds about. For now, the exploit seems only to work on the PSP Fat, but MaTiAz promises forthcoming compatibility with the Slim. Here’s what the intrepid source scientist has to say about his shocking discovery:

Hello World for PSP firmware 5.03

  • The days of TIFF based exploits aren’t long gone, at least not yet
  • Here’s the third TIFF exploit for the PSP, enjoy.
  • Just copy the files to the memory…

PSPWrite v1.2.1 Complements Your Otherworldly Hypergraphia

April 13, 2009
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The acclaimed underworld algorithm archnemesis, Zx-81, is back with an update to his critically revered homebrew text editor, PSPWrite. With the jump to PSPWrite v1.2.1, Zx-81 offers up a clutch read-only mode that enables the PlayStation Portable to function as a book reader. Also, you’ll be able to work closely even with the more gargantuan of text files in both conventional DOS and Unix modes. Check out a few words from the developer himself, who does wish us all a Happy Easter, to boot:

Here is a new version of PSPWrite the text editor for PSP.

  • It permits to edit even huge…

Sony Moves On Patent For PSP-Controlled Car

April 13, 2009
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Sony Computer Entertainment Europe just registered for a new patent that lays the framework for a system in which the PlayStation Portable will be used to operate a camera-mounted car remotely.

The system allows the car to move by way of a wireless connection to a PlayStation Portable. The environment is monitored by a mounted camera, which transmits information back to the PSP; users can thereby negotiate terrain. On the control side, the PSP can be used to capture and record video. Visual data can then be uploaded to websites and shared via the Internet. Apparently, Sony also has plans to…