JPCSP v0.02 Revision 1002 Just Burst Through The Hatch

April 17, 2009
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Coming in blistering hot from the murky depths of the PlayStation Portable underground is another great update for JPCSP, the Java-based PSP emulator that’s quickly become a fixture in the gaming community. JPCSP v0.02 revision 1002 is just a little tweak, but we’re happily encouraged by any update that comes our way. We’ll just leave you breathless with one tiny little note on the changelog. Get ready for this, folks. Tie your hair up and put on your colossal stomping boots of preparedness, for we’re taking this single, solitary point head on:

  • updating syscalls/nids

That’s right. Updating the syscalls and the nids.…

gpSP mod 20090413 Is A Gnarly And Cryptic Piece Of Handiwork

April 15, 2009
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It’s back, folks: The nameless underworld function phantom from Japan has dropped another titillating update to the Gameboy Advance emulator for your PlayStation Portable. This particular project is based on the gPSP kai source code and is presented here as gpSP mod 20090413.

You’ll want to burn that number into your retinas, for, in mere seconds from now, rope-swinging men in black will shatter plate-glass windows in your vicinity in order to confiscate your most direly secret of knowledge-nuggets. That’s right: While gpSP mod 20090413 may just appear to be a harmless Gameboy Advance emulator (and probably the best one the…

JPCSP v0.2 Revision 990 Is A Must Have

April 9, 2009
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Back again with another much-appreciated update to the unfathomably popular PlayStation Portable emulator is the JPCSP development team, and this time, they’ve come to really party hard. They’ve landed on Earth with a bunch of terrific updates, including a tweak for the debug, a fix for the RTC, and a brand new kernel printf function. Here’s the official changelog:

  • Updated the debugger:
  • Added address highlighting for jumps and branches.
  • Replaced the Look and Feel list selection with our own, now register highlighting on the selected line is readable.
  • RTC updated:
  • Fixed psp time fromMicros.
  • Improved sceRtcSetTick and sceRtcGetTick, but it doesn’t match psp exactly
  • Added some more…

Fuse PSP v0.10.0.2 Explodes Onto The Scene

April 7, 2009
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A bubbling-fresh update has just emerged from the brewers’ cauldron, and this time, it’s for the popular underground ZX Spectrum emulator. Akop Karapetyan, also known to romp righteously through the teeming underworld as “uberjack,” is back with Fuse PSP v0.10.0.2. Here’s the changelog for this version:

  • Added on-screen indicators for floppy and tape drives - enable in the Options tab
  • Fuse updated to 0.10.0.2; libspectrum updated to 0.5.0.1
  • Source: ‘aux’ directory has been renamed, and source code can now be checked out under Windows
  • Bugfix: held keys will be automatically released when the virtual keyboard is displayed
  • Bugfix: Older (pre-0.10) will now load
  • Bugfix: Multiple simultaneous…

JPCSP v0.2 Revision 955 Arrives

March 23, 2009
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The serious scientists behind the JPCSP project have released a new revision of the popular Java-based PlayStation Portable emulator for the PC. JPCSP v0.2 Revision 955 offers up several UMD fixes, increasing the number of games that run well on the emulator. We’ve got a list of the UMD fixes, starting from revision 954. Here’s the rundown:

r954 UMD fixes for:

  • Fifa Soccer
  • FIFA STREET 2
  • MVP Baseball
  • Need For Speed Most Wanted
  • Need For Speed Underground Rivals
  • Taiko no Tatsujin Portable
  • Tiger Wood PGA Tour
  • SSX On Tour
  • Shutoku Battle Zone Of Control

r955 attempted fix (actually is broken):

  • Castlevania X

r956 UMD fixes for:

  • Armored Core Formula Front
  • Chessmaster The Art of Learning
  • Dungeon…

The Thomson MO5 Emulator, PSPMO5 v1.2.0, Arrives

March 22, 2009
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The competent underground brew technician, zx-81, has released a new version of his popular Thomson MO5 emulator for the PlayStation Portable. The Thomson MO5 was a 6809-based computer, first introduced in France in 1984. The original had 32K of RAM, a 40 x 25 text display, and included a built-in Microsoft BASIC.

PSPMO5 v1.2.0 is a port of DCMO5, specifically version 11 of the original. DCMO5 is probably the best Thomson emulator available for MacOS, Windows and Unix. Daniel Coulom was the author of the original program, which is available at http://dcmo5.free.fr/. Check out the changelog for v1.2.0 of PSPMO5:

  • Cheat support…

JPCSP v0.2 Revision 945 Is Here

March 17, 2009
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The popular PSP emulator, JPCSP, has arrived in its newest incarnation from the dedicated team behind the project. JPCSP is an application written in Java that emulates the PSP, allowing users to run most homebrew games and applications, and even some commercial titles. JPCSP v0.2 Revision 945 offers a few key improvements and compatibility features. Check out the main changelog below:

Compared to v0.1 (r812) v0.2 (r945) has significant improvements in the following areas:

  • CPU, VFPU and GE
  • memory
  • callbacks
  • file IO
  • save game/memory stick

The following compatibilty options have been added:

  • Only GE graphics
  • Ignore invalid memory access
  • Disable reserved thread memory
  • Disable audio blocking
  • Enable file IO logging window (previously…

FBA4PSP v12.4.0 Just Released

March 16, 2009
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The homebrew technician, Ibicelyne, returns with an update for his FBA4PSP emulator application. This is a homebrew program that emulates MC680000/Z80-based arcade games so that we can enjoy them once again on the comfort of our very own PlayStation Portables. Here’s the changelog for the current version:

  • Kov2p and kov2p205 are well supported.
  • Kov2 etc. games state saving is supported
  • You can configure screen size in ini file.
  • A few other game drivers are added without test.

Here are the release notes from Ibicelyne for v12.4.0:

  • martmast could not work due to arm emulation issue. Fixed in new driver. However, the new driver is too slow.…

gpSP mod 20090307 Appears From The Depths Of Anonymity

March 9, 2009
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The formidable anonymous coder, known to us only as “the person who exists in Japan and from whom this blessed underground homebrew code emerges,” has released another version of his startling homebrew Gameboy Advanced emulator for the PSP. There’s just one entry on the changelog this time around:

  • Fixed synchronization of sound

The code for this curiously brewed piece of code has been receiving many piecewise updates over numerous weeks, each incrementally improving the functionality and appearance of the software. The goodly masked coder is staying mum on his or her plans to develop the code further, so we’ll just have to…

ScummVM 0.13.0 Is Now Available For Our Nostalgic Pleasure

March 3, 2009
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A brand new version of ScummVM just hit the Internet, much to our pleasant surprise. A new vector-based GUI has been added to the formidable cross-platform emulator, and new engines have been added. Check out what’s up in the changelog:

General:

  • Added MIDI driver for Atari ST / FreeMint.
  • Added a ‘Load’ button to the Launcher (not supported by all engines).
  • Added a new global main menu (GMM) dialog usable from all engines.
  • Added the ability to return to the launcher from running games (via the GMM).
  • Rewrote GUI renderer to use an vector based approach.
  • Rewrote GUI configuration to use XML.

New Games:

  • Added support for Blue’s 123…