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(fxPR) MKULTRA Mod Recoded

(fxPR) MKULTRA Mod Recoded

July 6, 2009
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PSP homebrew - (fxPR) MKULTRA Mod

A new “mod”  of MKULTRA was released by NoEffex. He recoded a portion of the actual engine in this modified homebrew like cheat loading, cheat application, cheat saving, etc. Rather than modifying just the looks, NoEffex made a few more updates in the application.

The MKULTRA Mod uses a custom malloc set that uses user space for saving cheats. This version also removes the search, decoder and browser, as well as a huge chunk of memory. This works the same way as NitePR, and it also loads quicker.

The developer noted that: “When you save it rids of all your foolish little comments that wreak havoc on the memory and it saves the addresses in “%X” as opposed to “%08lX”, thus it can take up to 14 bytes out of every line of cheating, and with that, I had to recode the loader, which instead of load 2 bytes->parse->load 2 more it does load whole thing->parse and it works fine.”

Download below and try this new application. Perfect for al those little quirks of the kernel RAM, the custom malloc in this application actually stretches the use of the kernel module.

Download (fxPR) MKULTRA Mod

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One Response to “(fxPR) MKULTRA Mod Recoded”

  1. RICO says:

    thanks! but where i put this program? can you give me instruction for this