Open Menu PSP Optimizes Homebrew Menu

August 6, 2009
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The Open Menu PSP is intended for homebrew developers who willingly create ingenious applications and games for us Playstation Portable gamers. This application allows developers to easily debug and create and customize homebrew menu to the fullest. It can leave behind even the “smallest of footprints.”

Developers can easily re-create the homebrew applications or games they have released before, and incorporate the Open Menu PSP on them. But more importantly, they can create new applications that will make use of the Open Menu PSP.

Visit the Google Code Project Page if you want to get hold of the source code and up-to-date…

Homebrew Enabler Pack For PSP 2000v3+3000 Released

August 4, 2009
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Originally, this should not be released to the public as this is especially commissioned by someone for a friend. But thanks to the generous spirit of this particular coder, chickut123, he decided to share it with the rest of the gaming world to enjoy.

The Homebrew Enabler Pack For PSP 2000v3+3000 will save you time and trouble of browsing the web and trying to download all PSP goods into one pack.

This download includes the following:

- 5.03 UPDATE

- ChickHEN R2

- CFWEnabler 3.60

- A readme written entirely by chickut123

Previous posts have also, of course, delivered download links for each individual application or plugin.…

Shortcuts Plugin Beta 1 For M33 Released

July 30, 2009
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This homebrew application is a custom firmware plugin for M33 that lets you assign key combinations to launch applications from your XMB. It configures shortcuts.conf so you can assign almost all your homebrew applications, making it easy for you to launch them once you need them.

It handles ISO/CSO games or UMD games and even pops games to any combinations you choose. From the XMB, you can enter those combinations and trigger the application to start. There’ll be no need to navigate through the XMB.

Here’s how to install this plugin:

1. Download the package

2. Extract them to your ms0:/seplugins folder

3. Read the…

MegaMan The Power War Episode 1 Has An 8-Bit OpenBOR Mod

July 30, 2009
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Based on the MegaMan Power battle/fighters games, this homebrew game created by NickyP–the MegaMan The Power War Episode 1–is an 8-bit OpenBOR mod game.

The gameplay is inspired by the MegaMan Power battle/fighters games so for those who have tried the games before, you’ll know exactly what to do with this new homebrew game. But to those who are not familiar with the MegaMan Power battle/fighters games, this is simply like an “arcade-style boss rush game.”

The game is originally intended for only two players but if you like to activate its multiplayer function, simply go to Options –> System Options to…

Release Of iR Shell Patch For Custom Firmware Enabler

July 30, 2009
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Homebrew coder bosshunter released this iR patch for all custom firmware enablers out there. This is a patch that facilitates ISO/PXS support, and also improved the iR Shell stability (no more annoying bugs). But first, according to the maker, you have to take note of these following things:

1. The full extent of this patch only works on firmware 5.03 with CFWE 3.50 and below. CFWE 3.60 fails loading PSX titles while ISOs continue working just fine. So use accordingly.

2. Use at your own risk; this patch touches a file in flash0 that’s installed by CFWE.

3. If something goes wrong while…

Clickr On Demo Version For PSP

July 28, 2009
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Want to practice your child’s mathematical skills? Then better if you install this game in his / her Playstation Portable to evaluate the development in his counting.

Clickr, which is currently on demo version, is a pretty simple game where all you have to do is count the cars that passes by. If you count them right, you’ll automatically be taken to the next level. If you don’t get the number right, you will have to restart the level. But because this is only the demo version, there are only three levels available for this game right now.

Hopefully, if the coder…

PSN License Manager v0.22 Allows You To Backup & Restore Licenses

July 28, 2009
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Light_AleX just released the version 0.22 of PSN License Manager, which is a handy homebrew application that allows gamers to swap licenses in and out, and also to backup and restore PSN license from other region right to your PSP without the need to connect to your PCs.

There will also be no need to activate/re-activate your portable handhelds when you use the PSN License Manager in different regions assigning licenses to purchases PSN goods. The PSN License Manager allows up to 30 (maximum) licenses to be saved in the designated slots.

Here are the changes and fixes in this version:

Backup your…

Project14Xa And ProjectResistance: All-New PSP Themes

July 28, 2009
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Homebrew coder PwnedTyler has issued two new themes for us–the Project14Xa And ProjectResistance. Both are in the format of CTF for 5.50, so I’m hoping we won’t have that much problem with installing and using it.

Project14Xa features a never-before-seen custom opening plugin, edited black PSN background, custom Hack ‘n Slash gameboot (courtesy of highboy), different keyboard clicks and a cool XMB wave.

Meanwhile, ProjectResistance has invisible icons with skull focus, invisible speaker bar and icon, custom opening plugin, custom gameboot and different XMB wave. It, however, has no PSP logo during gameboot.

So there you are, two themese for you to choose…

MacroFire v2.4.1 Released For PSP

July 26, 2009
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The MacroFire enables PSP gamers to remap buttons and turn them into rapid fire change deadzone on NUP. It can adjust the analog nub’s sensitivity and record and playback button macros. This version has just been recently released for the PSP.

To install the MacroFire, here are the instructions from zzxxzzxx:

01. Download MacroFire v2.4.1
02. Unzip To Anywhere (Eg. Desktop)
03. Turn On PSP
04. a. Connects PSP TO PC VIA USB Cable
b. Use Card Reader To Access Memory Card
05. Go To Root Of Memory Card
06. Opens SEPLUGINS Folder (ms0:\SEPLUGINS\)
(Create Folder If It’s Not There)
07. Create (1) POPS.txt, (2) GAME.txt, (3) VSH.txt If It’s…

Joyau v0.8 Interpreter Updated

July 26, 2009
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For anyone coding in the ruby train, homebrew coder Kode has compiled the Joyau version 0.8 EBOOT. This is especially made for those who are not industrious enough to create their own sources. And of course, using something off the collection rack of seasoned coders is safer in terms of encoding and interpreting.

Joyau is a Ruby interpreter for the Playstation Portable, which is slightly similar to the Lua you’ll code in Ruby. The EBOOT acts as the script interpreter.

As you can seriously jeopardize all these ruby interpreting when not done properly here are the things you need to now about…