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Posts Tagged ‘emulator’

Nintendo64 Emulator Updated Version Released

Friday, December 11th, 2009

Nintendo 64 emulator for the PSP has released its updated version,DaedalusX64 .The DaedalusX64 update comes with couple of changes and several bug fixes.

DaedalusX64

DaedalusX64

Changelogs:

Revision 446
[!]Fixed Rev 445 won’t compile
Revision 445
[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
[*] Added  proper copyright headers. We been porting several enhancements from Rice Video plugin :)
[+] Two blendmodes for Paper Mario [NintendoBoy13]

Download: DaedalusX64 Alpha Revision 446

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Tags: Daedalus, emulator, nintendo, psp
Posted in PSP Emulators, psp news | No Comments »

STEP 1: How to make your PSP “Better”???

Wednesday, December 9th, 2009

Games- The tip for getting games, especially for PSP, is what you think you would play over and over and over again. The replay value increases if it has online capability. My favorites games for the PSP are SOCOM: Navy Seals Fireteam Bravo 2, Daxter, Ratchet and Clank size matters, Star Wars Battlefront II, Midnight club, and Either Grand Theft Autos.

Video- Having videos on your PSP really makes a difference on road trips. There are free programs on the Internet for converting videos into PSP forms, for example Orbit .

Music- Unless you have a Ipod, the PSP is also good for just listening to music.

Pictures- Showing pictures on your PSP to your friends, and you can also set it as your background.

Internet- The PSP internet is fun when you don’t want to carry your laptop around. It can’t support large sums flash, so no videos, no games, no porn (unless its pictures:)

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Tags: Add new tag, applications, commercial psp, Custom Firmware, emulator, psp applications, psp game, psp release, PSP Video Games, Sony PSP, Videos
Posted in PSP Hacks | No Comments »

Custom Firmware 5.50GEN-D3 and 5.03HEN-C

Monday, December 7th, 2009

Great news guys! Team GEN’s latest Custom Firmware 5.50GEN-D3 and 5.03HEN-C has  already been dated and is scheduled to arrive this December.

According to MaGiXieN’s post, the latest CFW 5.50GEN and 5.03HEN update will be released on December 15, 2009 and will feature an increased compatibility with the recently released games in UMD and PSN.


What’s new in these new versions:

Both options are already installed and working perfectly.

  • Compatibility with games / demos from the PSN sold until Listed
    • Tekken 6, Gundam, etc..) – OK
  • Compatible with UMD games sold until Listed
    • (Tekken 6, Gundam, etc..) – OK

What’s possible in these new versions?

These options are under development. We try to establish in the D3 but nothing is yet clear on these points.

  • Support for the new Go! Cam (with the fouls Invizimals) – Ongoing
    • This will enjoy Invizimals and Eye of Judgment. The addition of the compatibility of this new camera will be tried as soon as we receive our copy.
  • Support for the NIDS 6.0 – Ongoing

    • Yoshihiro working on the addition of 6.0 nests on 5.50GEN. This would launch SenseMe and Digital Comics. For the moment this possibility is in its infancy.
  • Network Update – Ongoing
    • It is posssible to update the custom firmware via internet.

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Tags: emulator, psp, psp game, PSP Hacks, PSP Release Dates
Posted in Custom Firmwares, PSP Firmware | No Comments »

Homebrew Emulator JPCSP 1250 V.3.0

Thursday, November 19th, 2009

Homebrew Emulator, JPCSP team is again back with revised portable playstation emulator:1250 v.3.0 featuring a set of another improvements and upgradations.

Changelogs:
Revision 1250: MTVC/MFVC: – added code to get/set VFPU_PFXS, VFPU_PFXT and VFPU_PFXD registers.
Revision 1249: Further findings for Video command CLEAR (based on tests using 3D Studio): also disable CULL_FACE, FOG, STENCIL_TEST, COLOR_LOGIC_OP and DepthMask in CLEAR mode.
Revision 1248: Improved color accuracy for vertex color formats 5650, 5551 and 4444.
Revision 1247: Provide basic implementation for MFVC and MTVC

Download: JPCSP v0.3 revision 1250

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Tags: emulator, PSP Homebrew
Posted in Homebrew Applications, PSP Homebrew | 2 Comments »

Homebrew Emulator JPCSP 1246

Thursday, November 19th, 2009

Homebrew Emulator team,JPCSP,has recently released another round of revisions for their playStation Portable emulator for PC. This latest JPCSP comes with more performance related improvements and more bug fixes.

Changelogs:
Revision 1246: First draft of GE viewport interpretation. Not yet fully functional: this feature has to be enabled in VideoEngine.useViewport to not break current games. Code review is welcome!
Revision 1245: Allow the configuration of the normal values in 3D Studio.
Revision 1244: Fixed lighting for directional light (no spot exponent and cutoff).
Revision 1243: Add more randomness to Texture hashCode for TextureCache (was causing problems when switching textures in 3D Studio)
Revision 1242: Lighting was not always completely disabled in 2D (spotted by tests of BlackDaemon using 3D Studio
Revision 1241: Refactoring of sceKernelLoadModuleByID with sceKernelLoadModule: also allows loading of HLE modules.
Revision 1240: Reorganized hardware information(currently Battery and MemoryStick) in own classes. Implemented Battery Drain (reduces Battery power by 1% every 3 minutes).
Revision 1239: Fixed GE Context saving problem introduced in r1236
Revision 1238: 2D mode is not affected by FOG. Reverted r1236 changes from CLEAR command for colorα mask.
Revision 1237: Added tests for PMSKC/PMSKA in 3D Studio.
Revision 1236: Partially implemented PMSKC and PMSKA video commands (only masks 0×00 and 0xFF are supported by OpenGL).
Revision 1235: Added Test program for 3D: 3DStudio. Allows testing of almost every 3D command interactively on a PSP to compare with the results on Jpcsp.
Revision 1234: Improved TFUNC video command (e.g. DECAL mode). Tested on PSP. Allow partial matrix loading (view, model, texture, projection): start index is
given at start command. Both fixes should improve a few 3D games.
Revision 1233: Reverted some nomenclature changes. Implemented sceKernelUSec2SysClockWide.
Revision 1232: Added and corrected some file flags in pspiofilemgr. Implemented cmd 0×01020004 (sceIoIoctl). Started some additional work in sceSasCore.
Revision 1231: Added tests of cvtws to fputest. No problem found.

Download: JPCSP v0.3 revision 1246

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Tags: emulator, PSP Homebrew
Posted in Homebrew Applications, PSP Homebrew | No Comments »

JPCSP 0.2 Revision 1083: An Emulator For Windows

Tuesday, July 7th, 2009

JPCSP 0.2 revision 1083 - PSP Emulator for Windows

Written in Java script, the JPCSP team released a new version of the Playstation Portable Emulator—0.2 Revision 1083.

This version added basic GE capture support, which the team tested in cube samples. “Until we record persistent GE state (texture on/off, etc) for best results replay captures in the same game it was recorded in,” the developer’s note said.

The team also fixed a fresh bug, and the open menu trick would no longer be needed (clicking on the file menu sometimes overlaps the display area and forces it to withdraw). This versions has also fixed the wait umd stat.

Now, browsing the web on your PSPs will become easier with this Windows emulator. What more, you’ll find it easier now to categorize your browser in download websites asking for it. My cousin, who usually has a hard time choosing which browser to use, tried this one and gave me the thumbs up.

Download JPCSP rev1083 + librarys.7z

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Tags: download, emulator, psp, Windows
Posted in PSP Emulators | No Comments »

Vice PSP v2.1.2 Now Has PAL, NTSC And Old NTSC Selection

Thursday, June 4th, 2009

Vice PSP v2.1.2

A new update for the Vice PSP has just been released by uberjack. The Commodore 64 emulator for the Playstation Portable features an option to select between PAL, NTSC or the old NTSC selection. There are also some more new features and options available in this latest release.

Here’s the changelog for Vice v2.1.2:

  • Added 4:3 (fit screen height) stretch mode, visible in NTSC mode or when border is disabled
  • Added border toggle – shows/hides the border surrounding the main display area
  • Added PAL/NTSC/Old NTSC mode selection
  • Added vertical blanking (VSync) support, only available in NTSC mode
  • Bugfix: PRG loading now works
  • Bugfix: “fit screen” stretch mode aspect ratio was incorrect; now fixed
  • Minor fixes

If you really think about it, there isn’t much with this update but the option to choose between PAL and NTSC would be useful especially for our traveling PSP users. Some countries’ default video format is PAL, while others stay with NTSC. Provided that PAL has better resolution and quality, NTSC is much easier to use.

Please check the video format you need before installing this homebrew.

Download VICE PSP v2.1.2

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Tags: download, emulator, homebrew, psp
Posted in PSP Emulators | No Comments »

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