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Posts Tagged ‘homebrew application’

LuaPlayer Euphoria v7 Released

Monday, November 2nd, 2009

f you think homebrew coding is awesome, then you’re in for a treat with this new version of the LuaPlayer Euphoria that has VFPU math, media engine, OSK and more! The new video above features the kind of app and game you can create with this LuaPlayer. With a few simple strokes of the keyboard, you can produce something like this 3D Cube.

The version 7 of this LuaPlayer changes:
- Ported project from C++ to C.
- Implemented AAlib sound engine (Mp3, At3 & Ogg Playback On Media Engine + Wav support) and wrote a new sound core. (note usage has changed, please see the samples included in the download for new usage)
- Added Swizzle & UnSwizzle functions (note : Images are Swizzled by default)
- Added move Image to Vram function.
- Added optional Alpha parameter to screen:blit(). (ie screen:blit(x, y, image, alpha) – Makes for easy image fading in/out
- Added VFPU math library.
- Added Sony Message Dialog System.
- Added Sony OSK System.[*] Reworked IntraFont support.
- Added option to free/delete Images from memory.
- Huge code cleanup.
- Various fixes that I cannot remember.
- Source code now available.

This version can add VLF library, fix WiFi connectivity, add AdHoc support, Tilemap support with collision and multiplatform map editor, more 3D stuff and Chipmunk physics library.

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Tags: download, homebrew application, psp
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JPCSP v0.3 Revision 1191 Released

Monday, November 2nd, 2009

The JPCSP team is now back with its release of the new update for the Playstation Portable emulator for PC. This latest JPCSP team update fixes some minor bugs  from the previous release. This will further improve the stability of the homebrew emulator.

The changelog for this version:
- Revision 1191: Fix for PlayChapas: texture_buffer_width can be smaller than texture_width: avoi
- Revision 1190: refixed base ge command. (please see line 3986 if it doesn’t break games, fix li

We must give props to the JPCSP team. They have been consistent with releasing regular updates for those who are using this PSP emulator for PC. I cannot count the number of times I have posted an update about this emulator, and every update comes with bug fixes and major revisions, which is always good for us.

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Tags: download, homebrew application, psp
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Convert Currencies With PSPMoney v3.0

Monday, November 2nd, 2009

Imagine you’re waiting in a foreign place and you have your PSP with you to wile away your time, but then you have to buy something and you realize that you don’t know the exact conversion of that foreign currency to your home money, what would you do? Homebrew coder uPSP_08 delivers his latest version of PSPMoney, which allows you to convert foreign currencies from one to another.

The changelog for version 3 is as follows:
- Now a total of 35 currencies (for gold and Iraqi dinar away)
- New intro screen with loading bar
- Exchange rate updates are now coming from the European Central Bank
- The language is automatically selected (can also be set manually)
- All code is now in a file, sort code and improves
- All the necessary images / variables are loaded at the start => run faster in the program itself

I think PSPs are making life and organizing a lot easier for us through these homebrew applications that are getting more practical by the day. Do check back in for more updates regarding this foreign currency converter. Who knows, coder uPSP_08 may actually complete all 178 currencies in his next update.

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Tags: download, homebrew application, psp
Posted in Homebrew Applications, PSP Homebrew | 1 Comment »

EBOOT2ISO v1.0 Released

Monday, November 2nd, 2009

A new homebrew application by coder SuperFury1 has just been released. The EBOOT2ISO, once installed, will allow you to convert your PBP files to ISO on a specified directory folder.

This application (for the PC) will let you type your destination directory. After doing so, just press “convert” and the software will make a PSP ISO directory structure with your EBOOT.PBP’s files in the directory you specify. But before the application allows you to continue, make sure that the directory you have specified has been created already.

After using this app, go to the PSP_GAME directory created in your directory to make yourself a PSP ISO file. According to the coder, this has been tested through UMDGen using 4.0 build 61205.01.

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Pass The Time With The Taupe Chrono v1

Monday, November 2nd, 2009

Homebrew coder Pleaser brings us his latest brew to date–the Taupe Chrono. The goal of this homebrew game is to hit as many moles as possible in the alloted time.

To hit a mole, you must press the button corresponding to the hole. The moles, however, are rogues so everytime you hit a mole, they automatically multiply. You have 100 seconds or 1 minute and 40 seconds to hit all moles and finish each level.

This first version game has three levels of play–there’s easy, medium and difficult. Each level of difficulty decreases the time during which the moles are on air.

Perhaps, this is not the best brew we have seen so far, but I can guarantee that once you get the hang of this you will also begin to appreciate this game.

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PSP CheatUp v0.26 Supports More Cheat Codes

Sunday, November 1st, 2009

Didn’t I just posted an update for this application? Anyway, here’s another one from PSP CheatUp’s raing3. The PSP CheatUp is a handy homebrew app designed to simplify the organization of cheat codes update by using PSP’s WiFi  capability.

What’s new with this version are:
- Added: Support for starPR and HackME.
- Added: Detection of bluePR.
- Fixed: Download errors which happened after a failed download attempt.
- Fixed: If no cheat engine was active no item would be selected by default in the cheat engine select lateral menu.
- Other: Increased message buffer sizes to 16KB so I can show you longer update messages and notices.

This latest update also now supports DarkCheat, DayPR, FreeCheat, IcyPR, starPR and HackME. It also has a lot of bugs fixed by its maker.

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Tags: download, homebrew application, psp
Posted in Homebrew Applications, PSP Hacks | 1 Comment »

PRXdecrypter v2.3 Fixed Bugs In Its New Update

Sunday, November 1st, 2009

The PRXdecrypter just got an update from its coder, jas0nuk. This homebrew application allows you to extract and decrypt the modules that Prx contains in the official firmware, custom firmware and games and demos.

Here’s the changelog for PRXdecrypter v2.3:
- Added the option “Analyze files” which shows information about the files unmodified
- User module keys Appearances 6:00
- Fixed some bugs related to the decryption – extra data added to the decrypted files
- Rewrote the kernel modules 2.xx + to allow so fewer external files and a cleaner code
- Rewrote the part of code compression on

PRXdecrypter also allows you to decrypt the file EBOOT.bin as well as the game decrypter recently released by coder Yoshihiro.

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Tags: download, homebrew application, psp
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iR Shell Patch For 5.50 Gen Released

Sunday, November 1st, 2009

Homebrew coder Yoshihiro might have another reason to upgrade his homebrew apps since the number one multitasking shell–AhMan’s iR Shell–is not compatible with a PSP running on 5.50 GEN. It’s good to see that competition is stiff these days as I am beginning to feel like less and less updates are being posted for our favorite homebrew applications.

iR Shell, which works for PSP Slim, l allows you to run two applications simultaneously and switch between them with a hotkey. The app’s multitasking capabilties, however, are best suited with certain PSP specifications, so make sure that you have read as much information as you can get regarding the Shell before you install it.

But for those of you who has it installed already, download the GEN patch and copy it to your PSP. After doing so, run the patch, and quit is so it will automatically self-destruct. From there, the iR Shell will run like a genius.

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Tags: download, homebrew application, psp
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PSP Filer v6.2 Released

Wednesday, October 28th, 2009

Homebrew coder Mediumgauge after months has finally updated the PSP Filer to 6.2. This app will allow you to fully manage the content of your memory stick by creating new folders, run homebrew, open file format .zip and .rar, and back up your UMD.

The changelog for this version is failry simple:
- Fixed a bug that was crashing the program when opening a file. RAR

If you are interested, however, here’s the changelog for v6.1:
- Changed the directory structure and 3.00 to 1.50 kernel
- Changed the name in the XMB for 1.50 kernel and 3.00
- Fixato a bug that occurs after editing a file
- Fixato a bug that occurs after editing a file in RAMDISK
- Fixato a bug that was crashing the Filer if you edit a file of 0 bytes
- Added the ability to copy files over PSP-2000/3000> 32MB on RAMDISK
- Changed the default name given to back up the UMD
- Fixato a bug that was crashing the filer if, during the backup of UMD, he was a bad sector
- Added an option to transfer files via Ad-hoc (only for kernel 3.xx)
- Fixato a bug that would restore the Filer to the folder defualt boot

So download this application, and get ready to organize your messy files into categorized folders that would surely make life easier for you when you have to look for files or photos in your flash disk.

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AlphaBase v3.0 Released

Tuesday, October 27th, 2009

An update for the LUA-developed app AlphaBase has been released by its coder, DekraN. This homebrew application is an excellent bash debugging for your PSP. This release adds certain commands like Envelope’, ‘cenv’, ‘menv’, ‘cpu2′ and ‘tree’ in the app, and also introduced the ability to create multiple environments simultaneous with AlphaBase to manage multiple user executions like drawing a line and printing an image.

 

Here’s the complete changelog for this update:

- Removed the commands ‘ffind’ and ‘mfind’ since merged with ‘find’. Same thing goes for the command ‘sys’, deleted nle and unified command ‘with’;

- Removed all controls on the system for handling temporary file: ‘ffind’, ‘fman’, ‘twrite’, ‘tread’, ‘seek’ because they were impractical, show some annoying bugs and the system of recognition of the path LUAPlayer HM7 is also not without problems;

- Renamed the commands:; ‘help’ in ‘hlp’, ‘make’ in ‘dirs’, ‘update’ in ‘upd’, ‘dofile’ in ‘DFILE’, ‘extract’ in ‘ext’;

- Optimization and fixati All controls;

- Optimized all the commands concerning the type of DTE (Directly Executing Template, Direct execution and temporary storage of native functions), implementing the native functions instead LUA LoadString dell’alquanto expensive method temp.lua old versions of AlphaBase. Now, for example, the calculator is 200 times faster than the previous year. Same thing goes for Helper functions (and in general all comansdi DTE);

- L’E. M.T. (Main shaft of the Environment), has been highly renovated, combining all the files in the folder AUF AlphaBase HM7/aufs, and all the commands in AlhaBase HM7/cmds /;

- The script has been divided into: SCRIPT.LUA and a-utils.lua, which contains all the functions LUA AlphaBase. This contributes to a significant increase in speed;

- The command ‘info’ gives security information, such as for example the system password, the account PSN, the PSN account password, the access point (SSID) and password 1 and the point d ‘ Access 2 and the password;

- Now if a file or a folder is not in the root folder (AlphaBase HM7 /), the script will give you the name of this startup file and the error code AB, given by 100 plus the ID of the file (More will be implemented ahead even those for run-time with the systematic management of exceptions);

- Now you can assign a command IPR (which requires the input parameter, which will then subsequently taken into account by the CEU (Control Processing Unit), an input that contains the CPS (the separation of complex parameters). For that, it was necessary to move the last parameter position in all the commands that require it.

- Added a fairly intuitive Handler Commands LUA, which allows you to create new commands after having declared their course on the function (ab_nomecomando ()). With this system, you avoid the annoying and sometimes dangerous manipulation of the array itself containing all the commands;

- Added Multi-System Environment. You can now do more executions User (draw a line, rectangle, print an image, set a timer, write with sources) AlphaBase in multiple environments simultaneously. To create a new environment, type “Envelope (ENV)”, where ENV, optional parameter is the name assigned to it, and you can switch to the left or right the current environment simply by pressing L or R buttons, respectively;

 

It also added new checks at the beginning of the program. Under this version, the script’s speed also increased to 20 percent while the syntax of the environment and the language became highly optimized. The EBOOT has also been renewed for those who are having problems with it before.

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