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Posts Tagged ‘homebrew’

Homebrew PSPKVM v0.5.5 released

Monday, January 18th, 2010

Sleepper, M@x and the rest of homebrew project PSPKVM dev team has recently released a new version PSPKVM v0.5.5, a port of SUN’s phoneME Feature that enables MIDP/JavaME applications to run on the PSP. The latest update is mostly a bug fix release to further improve the stability of the homebrew.

Developer’s note:

This release improves MP3 file duration calculation, and solves issues with long menus. The package is a ‘bare eboot’ .zip, containing only the EBOOT.PBP (replace the one in our current 0.5.4 install or a previous 0.5.5 test build with it to add these features).

Changelog:

  • MP3 support XING header of VBR file format
  • Fix problem of KDPlayer’s MP3 play time and duration issue
  • Solves issues with long menus
  • Fix bug of socket close, which makes BOLT fail to connect after using a while

Download: PSPKVM v0.5.5 Test 4

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Tags: homebrew, Java, Pspkvm
Posted in Homebrew Applications, PSP Homebrew | No Comments »

Homebrew Emulator JPCSP 1280 v3.0 Released

Friday, December 18th, 2009

Homebrew  coder team is back with the  latest PSP Emulator,version 3.0 revision 1280 of JPCSP .It features another round of stability upgrade, code cleanups and implemented various other improvements.

Changelogs:
Revision 1280: Implemented fake sceKernelPollMbx() (for “Phantasy Star Portable”).
Revision 1279:Avoid NullPointerException when exiting
Revision 1278: Added a fake return for sceSasSetADSR, Heatseeker goes a lot further :) Cleanup for light commands.
Revision 1277: Fixed ISO file reading: some files were missing in large directories. This should fix some games displaying “umd file not found”.
Revision 1276: Basic implementation of sceKernelSuspendDispatchThread and sceKernelResumeDispatchThread
Revision 1275: Restart the list processing after a SIGNAL without callback
Revision 1274: sceKernelSleepThread / sceKernelWakeupThread: implemented wakeupCount
Revision 1273: fixes in TRXKICK – do not reset baseOffset after RET command – more robustness in VideoEngine when processing errors (abort list display when displaying more than 5 errors) – pspdisplay: reload new GE after storing previous GE to memory
Revision 1272: sceKernelReferThreadStatus: fill waitId with ID of waiting object
Revision 1271: Fix for small swizzled images (e.g. texture_height==1). Do not display “unknown video command 0xff” just after a PRIM command.

Download: JPCSP v0.3 revision 1280

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Tags: 1280, homebrew, JPCSP
Posted in PSP Emulators, psp news | 1 Comment »

PSP Tools : How to install PTF PSP themes

Friday, December 11th, 2009

PSP Tools : How to install PTF PSP themes

below image explains how you can install PSP themes on your PSP
Download: Game Categories v12

PSP Tools : how to install CTF XMB PSP themes

 
   
 

1. Download the plugin
2. Extract the file and place into root of your MS0:/
3. Put the theme file (any name you like :) ) under MS0:/PSP/THEME/
4. Enable cxmb.prx in Recovery (under VSH)
5. Go to Settings -> Theme Settings -> Theme to select your CTF themes
6. System will reboot to take effect
7. Also notice that you will at least need PSP FIRMWARE 3.90 OR HIGHER to be installed on your PSP in order to get these themes running…

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Tags: Custom Firmware, download, homebrew, Homebrew Applications, Homebrew Emulators, psp, psp news, Sony PSP
Posted in Custom Firmwares, Homebrew Applications, PSP Firmware, PSP Hacks, PSP Hardware, PSP Homebrew | 7 Comments »

How to make your PSP “Better” or how to have more fun on a Sony PSP

Wednesday, December 9th, 2009

Things you can do to make your PSP an amazing gaming beast thing.

Follow these five simple steps:

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Tags: Add new tag, games, homebrew, PS3, psp, psp games, PSP Hacks, Sony Games
Posted in Custom Firmwares, PSP Emulators, PSP Firmware, PSP Hacks | 1 Comment »

Sedna Plugin for GEN A/B Released

Thursday, November 12th, 2009

You are busy playing on your PSP 3000 and just when you reach a critical stage,suddenly your system shuts down and now you are waiting for it to reboot and waiting…how difficult it is to restart without ChickHEN.Not anymore with this new Zer01ne’s Sedna Plugin compatible with CFW 5.03 GEN-A and recently released GEN-B, allows you to stay in custom firmware even after you accidently shutdown or restart without ChickHEN.

Sedna has following features:

* Patch the Reboot of the PSP
* Patch the Shutdown of the PSP
* Hide UMD Update Icon
* Patch flash 0, 1, 2, 3 USB acc?
* Redirecting the file version.txt to ms0:/PSP/SYSTEM/version.txt
* Patch the blit TIFF image “blit corrupted data for file with extension .tiff”

Download: Sedna for Custom Firmware 5.03 GEN-A/B

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Tags: Custom Firmware, homebrew, psp
Posted in Custom Firmwares, PSP Homebrew, psp news | 2 Comments »

Updated DaedalusX64 Emulator Launched

Thursday, November 12th, 2009

The new updated emulator for Nintendo 64 ,for the PSP, has recently been launched by the developers of DaedalusX64.This alpha version is quite advanced and improved and also fixes some minor bugs of its previous release.

Changelogs:

* Revision 441
o [!] Temporary fix for Banjo Kazooie freezing during the intro.
* Revision 440
o Forgot to commit changes on gspMacros.cpp
* Revision 439
o [!] Opps removed horrible typo on roms.ini :(
o [+] Finished merging improvements and fixes on roms.ini (props to Yamagushi and  Destroyer5150)
o [*] We shouldn’t cull front (Mortal Kombat 4 is playable now)
* Revision 438
o [~] Refactor/Cleaned up ModifyVtx, now only one function is needed for GBI1 and GBI2, and moved various functions to PSPRenderer.
o [~] Moved FiddledVtxDKR to PSPrender.h
o [+] Various changes to roms.ini (thanks Yamagushi and  Destroyer5150)
o [!] Removed mpRender hack and just use PSPRenderer::Get() directly.
* Revision 437
o added vfpu math

Download: DaedalusX64 Alpha Revision 441

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Tags: homebrew, nintendo, psp
Posted in PSP Homebrew | No Comments »

Game Categories v9 Released

Sunday, November 8th, 2009

Homebrew developer, Bubbletune, has released a new version of game categories, v9, that has added a new categorisation mode called “CONTENT BROWSER” that lets you organize your PSP’s game menu.

Download: Game Categories v9

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Tags: Bubbletune, homebrew
Posted in Homebrew Applications | No Comments »

DaedalusX64 Rev.407’s Alpa Version Released

Wednesday, June 17th, 2009

DaedalusX64 Rev.407 Released

The DaedalusX64 Team just revealed a new alpha version of their upcoming N64 emulator for the Sony Playstation Portable. There are plenty of changes from 402 to 407. For the changelog, read on below:

Fixed GBI1_BranchZ, GBI2_BranchZ uCode commands (Fixes Crash on Pokemon Snap on Phat)

Rev. 406:

  • Cleaned up some warnings;
  • Reduced ROM Buffer on Slim to 8Mb;
  • Fixed Speed regression in ROM Cache for Roms over 16Mb;
  • Reworked Rom cache to provide slight speed increase;
  • Optimized Buffers for stability (Needs testing on Phat);

Rev. 405:

  • Forgot an include in Microcode.cpp;

Rev. 404:

  • Fixed ucodes.txt being generated on every rom run. (Now Debug only and optional even then);
  • Small sln change to ensure compatibility with modification on VC++ Express and in prep for new continuous integration (All Alphas will be posted after commit at the SF site soon.);
  • Change version to Alpha for the SVN (No more need to change releases will get individual titling at release time.);

Rev. 403:

  • Switched from JenkinsHash to two types of Murmur2Hash (Using endian neutral hash for persistent hashes non byte fiddled textures, otherwise using faster non neutral method);
  • Added improved auto uCode detection (Works better with unknown roms, but may break some games needs testing);
  • Using smaller ROMFileCache to save memory;
  • Commented out added commands from Rev 402 @ Salvy’s request (Will be restored once purpose is known and can be tested);

Rev. 402:

  • Implemented SetConvert, SetKeyR, SetKeyGB.[Wally and Salvy]

To upgrade to the new 407, download the link and unzip it. Delete all the *.hle files (in SaveGames) as well as preferences .ini and rom.db from your memory sticks. These files are rebuilt when you use the software, which are version specific. Copy it to your PSP and overwrite all the saved files.

Now, you are off to enjoy this new version.

Download DaedalusX64 Rev.407 Released

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Tags: download, game, homebrew, psp
Posted in Homebrew Applications | No Comments »

The LabKillHomer3D For Simpsons Haters

Thursday, June 11th, 2009

PSP homebrew - labkillHomer3D

Released by pspflashsystem, this homebrew game has one goal: kill Homer and get out of the maze. You will have a sick rifle to use plus a minimap to help you hunt him down and eventually, get out of the maze.

LabKillHomer3D, as the name suggests, will come in 3D form (remember when Homer wound up in the 3D world during Simpson Halloween Special?) In order to get out of the maze, you have to battle and win over Homer in the final stage. This game has a map editor with four basic elements—wall, empty, player, Homer and the exit. You can save these custom maps under whatever name you’d want to use.

There’s only one way to find out what’s more in store for us with the LabKillHomer3D, download the homebrew game below and see for yourself.

Download PSP homebrew – labkillHomer3D

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Tags: download, game, homebrew, psp
Posted in Homebrew Applications | 1 Comment »

Custom Firmware Enabler 3.01 Can Now Support The PSP 3000

Wednesday, June 10th, 2009

Custom Firmware Enabler 3.01 Released: Now Supporting the PSP-3000!

To top of Sony’s 5.03 beat down recently, another security-shattering blow is delivered by Xenogears and Becus25 through the new custom firmware enabler. The CFWenabler version 3.01 contains new codes to support the PSP 3000. It also enables most, if not all, features of CFW M33 on your PSP consoles.

But remember you’re going to need ChickHEN R2 as well so download both plugins below.

The CFWEnabler 3.01 has these changes:

  • PSP 3000 is now supported.
  • Graphical interface improved.
  • Network update option added (Server Needed).
  • Official network update blocking option.
  • New configuration options.
  • Free UMD Region.
  • Pic0/Pic1 Hide.
  • version.txt.
  • Registry Hacks.
  • CPU overclocking.
  • Solved several bugs.

With the way our homebrew creators are updating applications and plugins, don’t be surprise when more and more new versions would come out in the following days. After all, what would an ingenious creation be if it does not fit all versions of the popular Playstation Portable? I’m sure my kid cousin would love these new downloads.

Download ChickHEN R2
Download CFWEnabler v3.01 for ChickHEN R2

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Tags: Custom Firmware, homebrew, PSP 3000
Posted in Custom Firmwares, PSP Homebrew | 1 Comment »

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