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Posts Tagged ‘psp’

Flash0 Plugin Loader v2 Comes Rolling Down The Line

Wednesday, February 11th, 2009

PSP homebrew - Flash0 Plugin Loader v2

The savvy code cook Thullium has just released an update for his pet application, Flash0 Plugin Loader. This nifty little program drops a seplugins folder into the root of your flash0, functioning just like the seplugins folder that’s typically found on a memory stick. On top of that, it resets the buffer to the exact size needed to hold the plugin text files. Thullium says this about the project:

“This has been coded for the 5.00 M33-2 custom firmware or higher, don’t attempt to run it on a lower version. The plugins you flash won’t show up in the recovery, but will be affected by the disable/enable plugins option under Advanced Configuration. The installer will modify the three bootconfigs to load a small module, which will do some patches (dynamically) for the features mentioned above. Installation takes only about 3KB of flash0 memory. Create vsh.txt/game.txt/pops.txt in flash0:/seplugins and fill them the same way as ms0 plugins, but change the path to flash0. During installation, your bootconfigs will be backed up to ms0:/btcnf_backup, if anything goes wrong or malfunctions simply copy these back to the flash0:/kd folder.”

Nifty. Here’s the changelog:

  • Fixed a critical bug which stopped apps in the UPDATE folder from running.
  • Fixed a bug that caused flash0 plugins not to load if there was no ms inserted at all.

Now, since Flash0 Plugin Loader writes to flash0, we must advise the riskiness of taking this baby for a spin. However, the worst-case scenario would be, according to Thullium, a semi-brick, so you could bring your PSP back to life by way of recovery mode. Please, folks, if you’re gonna go balls-out with this one, make sure you at least glance at the included documentation file.

Download Flash0 Plugin Loader v2

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Tags: applications, Flash0, homebrew, Plugin Loader v2, psp
Posted in Homebrew Applications | No Comments »

Shell SYSTEM v9.0 Is A Truly Beautiful Homebrewed Operating System

Monday, February 9th, 2009

Shell SYSTEM v9.0: Windows-type environment with mini-games

Shell SYSTEM v9.0 just fell into our hands from the perpetual international backyard PSP barbecue, and we’re pumped up about what’s hot on the grill this time: SYSTEM v9.0 is a Windows-like operating environment for your PlayStation Portable that packs an mp3 player, an image viewer, and a few nifty time-wasting games for your particular pleasure. Its developer goes only by the alias 0917725929, which may very well be your ticket to talk to this mysterious cook live and direct. Anyway, here’s the feature list for SYSTEM v9.0:

  • There is an Installer
  • Introduction “animated” with the Front
  • Mouse feature
  • System Update online
  • Internet Browser
  • UMD Dumper for
  • Note (Not functional)
  • Settings (Three available CPU frequency: 133, 266 and 333 mHz)
  • System Info (Firmware of the PSP model, time, date, ID,% battery remaining, remaining, temperature, voltage)
  • MP3 Player
  • Video Player (WPSPtube)
  • Images (PDF only: PDF Reader)
  • USB connection (F0, F1, UMD, MS)
  • Transfer ad-hoc (PSP File Transfer)
  • Explorer (launch of ISO, PRX and PBP)
  • Simple Calculator (coded in C)
  • Tester buttons (Coded in C)
  • Mini-games (Invasion I, Grand Tour Auto Beta)
  • Date and Time in all menus
  • Percentage battery remaining in all the menus (all info on the battery are displayed only if the battery is inserted)
  • Buttons stop, pause, and back to XMB in all menus.

Grab it. It’s hot. It’ll fill you up. Mad respect to the developer to his (or her?) hard work.

Download Shell SYSTEM v9.0

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Tags: homebrew, psp, Shell, Shell SYSTEM v9.0
Posted in Homebrew Applications | 2 Comments »

Atlus Announces A Delay Of Launch For Three New Titles

Wednesday, February 4th, 2009

Hammerin' Hero, other Atlus games delayed

Fans of the development company Atlus will have to wait at least an additional month to get their hands on this year’s first batch of titles. Five games were slated to launch this month: Hammerin’ Hero for the PSP, the Dark Spire for the DS, Steal Princess for the DC, Trackmania DS, and Tokyo Beat Downfor the DS. Their second PSP title for the year, Class of Heroes, is still on track for its April debut. Check out the new dates for the three titles, whose release was pushed back about four weeks:

  • Hammerin’ Hero (PSP): moved from March 3 to April 5
  • The Dark Spire (DS): moved from March 10 to April 14
  • Steal Princess (DS): moved from March 24 to April 21

A one-month delay isn’t too much to cry over. We’ll see if Atlus can make good on their revised release plans. For now, you’ll just have to mull over the game content at their official website.

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Tags: Commercial, games, Hammerin' Hero, other Atlus games delayed, psp
Posted in PSP Hacks | 1 Comment »

Cave Story Is The Underground Sleeper Hit Of The Millennium

Wednesday, February 4th, 2009

Cave Story PSP

We’re giving you a chance to try out a game you may or may not have heard about over the past several years. Since arriving on the scene in 2004, Cave Story claims to be arguably the most well-known indie game of all time. It boasts a complex universe teeming with engrossing gameplay and original personality.

The basic thread of the story is that a world built on freedom and joy is suddenly threatened by an ominous evil force. The creatures of the Cave Story universe, known as Mimigas, must be saved from utter destruction by a humble, quasi-Asbergian young boy whose amnesia is so far reaching that he can’t recall even his own name.

You’ve got to run your hero around the island, uncovering plot elements and learning about how the Cave Story universe can tap into its own original power and save itself from a nebulous future of whimpering and dismay.

If you’re running a version of Firmware 3.XX, you’ll just need to download the file here, extract it, and drop the game contents into the Game150 folder.

Well, give it a spin. This little honey could be your first-class ticket to twenty hours of cocoon-like RPG euphoria.

Download Cave Story PSP rc1

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Tags: Cave Story PSP, Freeware, games, psp, Underground Sleeper PSP
Posted in Custom Firmwares, PSP Firmware | No Comments »

Game Categories Revised Gets A Quick Update

Wednesday, January 28th, 2009

Game Categories Revised v3: MS icon bugfix

Soon after the release of Game Categories Revised, Bubbletune put out a few bug fix packages to address some little quirks that new users discovered in the software. Game Categories Revised v3 addresses the problem of a mysteriously memory stick icon that pops up on the screen at inappropriate times.

The V3 bugfix follows a quick fix that came out just this morning, titled v2. V3 is now the most current version, but users expect that some problems are still resident in the code. Here’s the changelog that was written for the second version:

  • Fixed bug of PSX games not launching when they’re categorized.
  • Fixed some odd bug which made categories show up twice, and some other weird stuff. (I had already fixed this in a late build of v1, but most news sites published the initial build, which still had this bug)
  • It will no longer show the ‘Uncategorized’ icon if you don’t have any uncategorized games (in multi-ms mode).

Thanks to Bubbletune for bringing out the fixes so quickly. Grab the latest version right here and get started being more organized.

Download
Game Categories Revised v3

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Tags: applications, Game Categories Revised v3, homebrew, psp
Posted in Homebrew Applications | No Comments »

Arrival Of Powder Release 110 Met With The Cheers Of Billions

Thursday, January 22nd, 2009

PSP Homebrew - Powder release 110: UI improvements, clean-up

Powder, the PSP homebrew game developed by Jeff Lait, is now available as release 110. This is the tenth iteration of this classic homebrew title so far. Updates have been made to the UI, and some user-friendly graphical changes have been implemented. Support for the 4.3 gcc compiler has also been implemented. Check out the complete list of new features for this release:

  • A 65535 enum added for TILE_NAMES to placate the gcc 4.3 compiler. (Malte Helmert, Joe B, Magnate)
  • >string.h< is the correct header. (Joe B)
  • Clean scripts improved to clean more stuff so I don’t release with a broken support directory again. (Joe B)
  • Executable bit removed from CREDITS.TXT and LICENCE.TXT. (Malte Helmert)
  • Animated Trees no longer randomly generated in the dungeon, they are meant to only exist as a result of summons. (Kayvon, Gwazi01)
  • If Baezlb’b's heart grants life save, he will no longer have his life saved, and, more importantly, the heart will no longer be destroyed. (Stefan O’Rear)
  • When you convert a flesh golem into a stone golem it will no longer report both names. (Lim-Dul)
  • You stop over concerns of your safety.” now has an r in concerns. (eilu)
  • Spells you don’t know now show up greyscale in the action bar. Similarly, if you can’t cast it due to not enough mana, it is greyed out proportionaly to how much mana is needed.
  • Inventory background is coloured according to your knowledge of the item, making it easier to separate out cursed/holy/regular. This also distinguishes between items you have tried on (so you know they are not cursed) vs ones you haven’t tried. (Irashtar)
  • You can mark items as favorite. This causes them to get a yellow background in the inventory and always be sorted first. (Pikadude No. 1)
  • Weapons have the e in them when you forget the dual wield skill. (Joe B)
  • Text for animate forest spell and creature tweaked to better align with the normal English speaker’s concept of grammar.
  • Did I mention I finished a book, Menoetius? I did? Well, I’ll just bury a reference in this wall of text anyways.
  • The buildall.sh script for Linux has been updated to try and make it more ebuild compatible thanks to work by Zasenko Sergey. I may have misread his patch, however, so problems in this version are likely my fault.

Thanks to Jeff Lait, homebrew gamers have a fun, nerdy, old-school dungeon crawler to space them out for hours on end. Mad props to the game’s developer. Note that this game is also available for the Wii. Check out the download package here, and starting getting awesome right away.

Download Powder Release 110 (PSP)
Download Powder Release 110 (Wii)

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Tags: psp, Wii
Posted in PSP Homebrew | No Comments »

Ultimate VSH Menu v1.02 Is Here, So Start Rejoicing Immediately

Wednesday, January 21st, 2009

Ultimate VSH Menu v1.02: Slim Colors

Total_Noob has dropped the next iteration of his extremely popular homebrew application: Ultimate VSH Menu v1.02 has arrived, and it brings to the masses a terrific alternative to the built-in VSH menu that’s packaged with the custom firmwares. This version comes in less than a week since its last update, so let’s give the fella a couple of w00ts for his other-worldly efficiency. Here’s the changelog as it stands:

Changelog v1.02:

  • If UP, DOWN, LEFT or RIGHT long holds, it will be faster scrolled
  • Fixed a bug, that psp is sometimes lame
  • Config file is a little changed
  • Config loaded only once(no longer the whole time)
  • Red and green looks different now
  • Added PINK, BROWN, GRAY and YELLOW color
  • Added “HIDE MAC ADDRESS” to hide the mac address
  • Added “USE SLIM COLORS” to use the slim colors on phat

As always, you can check out the Readme for a more detailed review of the program’s functionality. We’ll keep you informed on future updates as they drop. Again, big up to Total_Noob for his dedication to the scene.

Download Ultimate VSH Menu v1.02

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Tags: applications, homebrew, psp
Posted in Homebrew Applications, PSP Homebrew | 1 Comment »

Dragonball Game Based On New Movie Set To Arrive In North America

Sunday, January 18th, 2009

Dragonball Game

Namco Bandai recently announced that a PSP game based on the forthcoming movie is set to arrive in North America around the same date as the release of the film. The film should open in theaters on April 9th.

In case you hadn’t heard: Yes, there’s a Dragonball movie being released worldwide under the title Dragonball: Evolution. We’re not sure on anything about the movie except that’s it’s sure to inspire strong feelings in fans of the series. On whether those feelings are akin to fuzzy, warm sensations, or more similar to the strange, rising gorge one experiences immediately prior to a violent riot, the jury’s still out.

Folks, we’re still excited to go see this movie. I mean, c’mon. The special effects should be good. At least the make-up. Okay, maybe some of the hair-do will be fun. Right guys? Awesome.

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Tags: Commercial, games, psp
Posted in PSP Release Dates, PSP Video Games | No Comments »

XiaoFeiChong And Team Omega Cook Up Custom Firmware 5.02

Sunday, January 18th, 2009

PSP Application

The last official release of PSP firmware was at the end of November 2008, and since then two separate custom firmware versions of 5.02 have appeared on the Internet.

One of the custom homebrewed firmwares was brought to us by XiaoFeiChong. This version was a recompiled M33 firmware, but XiaoFeiChong’s version doesn’t support backups, including ISOs or CSOs. Still, this is a great piece of firmware if you’re looking to get into CFW.

The second homebrewed firmware came from a group named Team Omega. Like in XiaoFeiChong’s version, there’s no support for back-ups. However, the group claims some “new support for PSX games,” but, as is often true with firmware updates, a lot of home-cooked software and plugins might get screwed up by this CFW install.

We’ve got both custom firmware 5.02 versions here, so you can give ‘em a spin if you’ve got the stomach for a potential aggravation. We’ll keep an ear to the ground for more CFW updates as they drop, so stay plugged in.

Download XiaoFeiChong’s no backup CFW 5.02
Download
Custom Firmware 5.02 Team Omega

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Tags: Custom Firmware, Firmware, firmware updates, homebrew, psp
Posted in Homebrew Applications, PSP Firmware, PSP Homebrew | No Comments »

Intrepid Hacker Discovers He Can Use Nokia Battery With PSP

Sunday, January 18th, 2009

PSP Nokia Battery

Word from the geek circuit is that the brave hardware hero LordLeXat has discovered that he can use a Nokia battery with his PSP. This is really only handy in a pinch but, hey, maybe you’ll be in a pinch someday.

According to a report posted by LordLeXat, the Nokia battery actually lasts longer than the standard PSP battery. Writes the discoverer himself,

“The battery is lighter and has nearly 150% lifetime of the original 1800mAh PSP battery, and by the way, the text of the Nkia battery reads 1020mAh.”

His rigging-up consists of a standard Nokia battery pack (BL-5C), which he utilizes by hooking it up to the PSP battery control board. We really don’t recommend trying this at home folks, but if you’re the type that’s inclined to tinker, give it your best shot. We’re not liable for any tear-jerking disasters that befall you, however. Stay tuned for more news and reports about this nifty hardware hack.

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Tags: psp, psp exploits, Sony Hacks
Posted in PSP Battery Mods, PSP Hacks, PSP Hardware Mods | 6 Comments »

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