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Posts Tagged ‘psp’

Zill O’ll Infinite Plus Shows Off New Screenshots On Website

Thursday, January 15th, 2009

The original Zill O’ll for PlayStation One and PS2 was a big hit in the underground, and a new version forthcoming for PSP looks like it’ll deliver the kind of nerdery that made the original such a fan success.

On the official website for Zill O’ll Infinite Plus, new character profiles and a bunch of screenshots demonstrate a new richness and depth of gamplay that’ll have fans and newcomers giggling like merry hobbits in their little chairs.

We suggest that you visit the website as soon as possible and fulfill your eye-candy quota with their selection of screen grabs. Then, read up on the game’s history and its forthcoming implementation to ensure that you’re ready to handle this stuff when it drops. More news on dates for U.S. and Japan as they drop. Stay tuned.

Zill O'll Infinite Plus
Zill O'll Infinite Plus
Zill O'll Infinite Plus
Zill O'll Infinite Plus
Zill O'll Infinite Plus
Zill O'll Infinite Plus

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Tags: Commercial, games, psp
Posted in PSP Release Dates, PSP Video Games | No Comments »

Nanodesktop Blind Assistant CFW0005 Proof Of Concept Videos Available

Thursday, January 15th, 2009

In some exciting news from the homebrew scene, a developer named pegasus2000 is moving forward with a project known as Nanodesktop Blind Assistant. This cutting-edge piece of software will assist the vision-impaired with a number of functions.

Although there’s no new official release, pegasus2000 has offered up some proof of concept videos which detail some of the functionality of the software. Blind Assistant will allegedly handle voice recognition in the new core release of CFW0005. Later versions may include a vocal e-mail client, a color scanner, and a face recognition function.

Check out the two proof of concept videos to see a bit of the Blind Assistant CFW0005 in action. This is a truly exciting project, and should break new ground with regard to how versatile and useful the PSP can be as a hardware platform. More news on this very progressive piece of software as it drops, so stay tuned.

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Tags: applications, homebrew, psp
Posted in Homebrew Applications, PSP Homebrew | No Comments »

Two New Trailers Available For Tales Of The World: Radiant Mythology 2

Thursday, January 15th, 2009

Two brand-spanking news trailers have arrived for the forthcoming PSP release of Tales Of The World: Radiant Mythology 2, courtesy of the official game website. The game, which is being developed by Namco Bandai, has made its presence known with a slew of trailers and screenshots; now, the new full-motion video offers a glimpse at the much-anticipated plot.

One video details the hero landing with his spaceship, Van Eltia. The second video shows some screens involving a weapons upgrade process via some in-game menus.

We’ve been looking forward to the release for a long time, and we’re sure that Namco Bandai hasn’t overlooked any of the details which will ensure a long-lasting, satisfying gameplay experience, and a much-welcomed addition to an already epic storyline.

More news on Tales Of The World: Radiant Mythology 2 as it drops, so stay plugged in. Don’t lose your cool. You’ll get what you’ve been waiting for. Watch the videos and play something else for the time being.

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Tags: Commercial, games, psp
Posted in PSP Release Dates, PSP Video Games | No Comments »

Ultimate VSH Menu v1.01 Released

Thursday, January 15th, 2009

Fresh from the genius mind of homebrew developer Total_Noob is the latest iteration of Ultimate VSH Menu, titled Ultimate VSH Menu v1.01. It’s loaded up with some handy new features and Total_Noob has smoothed over some really annoying bugs, so fans of the project will be tickled pink. Here’s the changelog, in case you’re on the edge of your seat:

Changelog v1.01

  • Fixed much bugs
  • Ultimate VSH Menu is now much more stable
  • Don’t activated VSH Menu in OSK
  • If “ms0:/PSP/GAME/VSHMENU/EBOOT.PBP” does not exist, it will not loaded
  • changed much in the menu
  • Added a small function to disable M33 VSH Menu
  • Added “SCREENSHOT” to make screenshots(“R” + “NOTE”)
  • Added “VSH MENU COLOR” to change the color(BLACK, BLUE, GREEN, RED)
  • Added “RECOVERY MENU” to load the recovery menu
  • You can press “SELECT” in recovery to exit

    There was word of an iR Shell loading feature to be included with this release, but Total_Noob has decided instead to include it in the next version. Stay tuned for more news of Ultimate VSH Menu as it drops.

    Download Ultimate VSH Menu v1.01

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    Tags: applications, homebrew, psp
    Posted in Homebrew Applications, PSP Homebrew | No Comments »

    GPS For PSP May Still Arrive in North America This Year

    Thursday, January 15th, 2009

    Fresh off the rumor mill is an exciting tidbit from CES 2009 regarding forthcoming GPS support for the PSP in North America. News from CES 2009 alleges that the device is still in the works for a release sometime this year. No clear information with regard to timing or price has emerged, and nothing in the form of a press release has been dropped. For the time being, all we’ve got to go on is rumor, speculation, and that cherished, universal sentiment: hope.

    Some factors look good in our favor, though. First of all, the GPS support has been available in Europe and Japan for years now, so we know that the technology is viable. Second of all, we know loads of people that would love to have this kind of hardware on their PSP, and would furthermore make good use of it. Likely they’re still ironing out details like ownership of maps and other similar corporate strangeholds. More news on this clutch piece of hardware as it drops, so stay tuned.

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    Tags: Hardware, psp
    Posted in PSP Hardware | No Comments »

    Miriam Fires Back At Dark AleX Prior To Jumping Ship

    Thursday, January 15th, 2009

    In a much-anticipated update to the unfolding GripShift exploit drama that’s been swarming the underground, Miriam has issued a to-the-point response to Dark AleX, who dropped a bunch of allegations on top of Miriam yesterday.

    Here’s a log of Miriam’s response to Dark AleX, originally posted in the DAX forums:

    I’m not going to classify Dark_AleX as a liar as none of you will believe me, so I will try to explain a scenario that could have been a reason for this false accusation. I guess I have some explaining to do after Alek was so nice (cough) to call me by my old nickname, making space for an even larger amount of flaming. I’m not going to deny that I am _HellDashX_, but I am going to deny the fact that this was all based around a lie. _HellDashX_ was the nickname of me (Miriam) and my partner Alex (unrelated to Dax), we worked together on several projects including the reverse engineering of the custom firmware. After we reversed several modules we decided to release 3.72 HX with great pleasure, which got flamed almost straight away due to the fact the modules were hex-edited. They were, but for those smart people out there, exactly how did we figured out what patches to modify if we didn’t know how the modules worked? Back then we already had vshctrl and popcorn reversed. In 3.73 HX this was followed by a reverse of the IPL and several other modules, but the flame fest continued. After a while, we managed to get in contact with Mathieulh and Dark_AleX over MSN, due to the fact they were claiming we hex-edited another project. After they were proved wrong, we gained a level of trust from Dax over the months. After a while he allowed us to release a new custom firmware (we had already completely reversed the custom firmware at this time, every single module and the IPL), but I didn’t want to disclose my nickname again as people started to stereotype it, so I released it with one of our names, Miriam. I exist, I’m not artificial, and I have nothing to hide.

    Now that that’s covered, lets go on with the exploit. I realise few people will believe me, I don’t care, but I’ll tell my story anyways. A few days ago I found a vulnerability in the kernel, and after several converstations with Dark_AleX about it on MSN, he told me he used the same exploit. I told him I was implementing a private HEN but couldn’t get some things working, and asked for advice. After receiving some I still didn’t manage to get it working, but a friend of me came up with another solution which turned out to work fine. After a while I received the source code of his own exploit over MSN, at this point the HEN was already 95% functional, all based on my own code. Dark_AleX asked me not to disclose this kernel exploit, but to look for another one, which I respected and thus decided not to release the current HEN to public.

    However, under the pressure of several people I allowed MaGiXieN to make a video of the HEN in action, but not disclose any details. Which is exactly what happened. Nobody else but MaGiXieN and me have access to this homebrew-enabler, and I’m the only one who knows how the internals work. I would’ve appreciated it if Dark_AleX at the very least would’ve mentioned anything about this on MSN, so we could’ve worked it out. There was absolutely no reason to jump out in the open, unveil my identity and make false assumptions without even trading a word.

    I was tracking down the firmware for a new kernel exploit, but I guess I’m not going to worry about that anymore. I don’t need this e-drama, I have a real life and friends and family I care about, and I leave this post with one final message, “GOODBYE”.

    About the Alek post in www.dark-alex.org…well yesterday Magixien BEFORE RELEASE THE VIDEO, ask Alek if he will can release the video…and it is the alek answer:

    “MaGiXieN: HEN mode
    Alek: cool
    MaGiXieN: with ISO and kernel mode ok
    Alek: ok
    Alek: all fine then, neither dark-alex.org or sceners.org will talk about it, at least officially
    Alek: your merit, your work
    MaGiXieN:
    MaGiXieN: You can news it
    Alek: will think about it when i finish the maintenance that i’m on at the moment”

    So, as you can SEE Alek knows about the VIDEO YESTERDAY AND SAID YES TO PUBLISH IT!

    Alek lie, as always…I NEVER broke my oath to PSPGEN, M33 AND ALEX. I NEVER SEARCH FOR THE FAME, I ONLY WANTS THE PEOPLE CAN ENJOY ANOTHER FIRMWARES!

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    Tags: Exploit, GripShift, psp
    Posted in PSP Homebrew | 3 Comments »

    Loser Takes Credit For GripShift Homebrew Enabler Exploit

    Wednesday, January 14th, 2009

    Word on the grapevine from earlier today says that credit was given for the latest homebrew enabler created using the GripShift exploit to the wrong person – on purpose.

    A developer known as Miriam took credit for the homebrew enabler, but Dark AleX, the original innovator of the GripShift exploit itself, announced that the exploit relied on a leak from Team C+D, and that the credit duly belongs to joek.

    Here’s an except from Dark AleX’s posting on this matter:

    This is about this.

    http://www.pspgen.com/psp-3000-5-02hen- … 84918.html

    This is about how I trusted someone called “miriam” and I gave him a kernel exploit of C+D, which was found by joek (the ONLY ONE that deserves credit of that), just to play for HIMSELF, as it is being used to decrypt 3k modules, but the first thing he did was to show to others to get a bit of fame.

    Now i realize not to trust anyone anymore, thanks.

    Due to the amount of espionage and pilfering rampant on the underground scene these days, it’s no wonder that the masterful coders and exploit seekers like to keep to themselves. Here’s a statement released on Sceners.org from Dark AleX’s webmaster, Alek, who was in contact with MaGiXieN from PSPGEN:

    I spoke with MaGiXieN last night, and well, i didn’t knew this, but since this is what has happened, from dark-alex.org, thanks french “developers”, thanks Miriam, or well, maybe i’d call you HellDashX, instead of Miriam, as it’s your real identity.

    You’ve deceived and lied to spanish, french, and other people, and the ones that have helped you even on that GEN lame copy cfw, as you couldn’t even finish your own modules.

    You don’t have any right to use that exploit, as it isn’t yours, as anything that you have claimed is yours. You won’t get any more help from us. Dot.

    More news on the GripShift drama as it drops. For now, be glad that you’re as morally accountable as we think that you are.

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    Tags: Exploit, GripShift, psp
    Posted in PSP Homebrew | 3 Comments »

    Fantasy Golf PangYa Portable Gears Up For Launch With Debut Trailer

    Tuesday, January 13th, 2009

    The team at Ntreev Soft just released a debut trailer for its forthcoming game, Fantasy Golf Pangya Portable. The new clip is really just more of the same preview tickling that we saw from the first pre-release video that circulated a few months back. This could be a fun game, even if it’s really for girls. But you might be a girl.

    Or you might know a girl, so this game could get you some points. Oh, and also: The website for Fantasy Golf Pangya Portable just went live, so go there and geek out to backstories, screenshots, multimedia tidbits, and the like. More news on the full release as it drops, so stay tuned.

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    Tags: Commercial, games, psp
    Posted in PSP Release Dates, PSP Video Games | No Comments »

    JPCSP v0.1 rev876 Is Java-Based PSP Emulator For PC

    Tuesday, January 13th, 2009

    The freshest revision for the Java-based PSP emulator for your PC has just dropped from JPCSP, led by the notorious Shadow. The focus of this update is minor fixes, tweaks, bug zaps, and other little improvements that you probably won’t notice. The download and installation should be pretty straightforward, but if you’re getting your panties in a knot over some folder or another, don’t worry – there’s a readme included in the download package.

    Grab it right here and start nerding out to some PSP emulation right on your home computer.

    Download JPCSP v0.1 rev876

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    Tags: homebrew, PC, psp
    Posted in PSP Homebrew | No Comments »

    PSPKVM v0.5.0 Drops With A New Virtual Keyboard

    Tuesday, January 13th, 2009

    The ever-popular emulator PSPKVM v0.5.0 is now out, and it includes a great, ground-up designed virtual keyboard. PSPKVM is a terrific piece of homebrew code that enables you to run j2me games and applications on your homebrew-enabled PSP.

    Here’s a list of the most recent updates:

    • Completely new designed Virtual Keyboard (Great thanks to Anweifeng, who is   the designer and coder of new Virtual Keyboard)
    • Support JSR226(SVG) and JSR172(Web Service)
    • Optimized interpreter loop of VM, JB2 score improves 25%
    • Bug fix and improvement in networking
    • Support user defined Truetype font size by pspkvm.ini
    • Add CPU speed setting in “Select device” menu

    Grab the download package immediately and start emulating your little heads off. More updates from the source as they drop.

    Download PSPKVM v0.5.0 (1.50)
    Download PSPKVM v0.5.0 (oe)

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    Tags: Emulators, homebrew, psp
    Posted in PSP Emulators, PSP Homebrew | No Comments »

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